Sea in the stomach
On the 12th of October 2011 Kattegatcentret struck their doors open to a new experience zone called 'Sea in the stomach'. The exhibition is created in collaboration between Cordura, Poco Piu and Kattegatcentret.
'Sea in the stomach' consists of three main activities about sustainable fishing and algal characteristics and growing conditions. The experience zone contains four interactive installations, which each bring their own way to communicate about the road from the marine food chain for sea food on the dinner table.
Seafood Restaurant
In the virtual Seafood Restaurant, visitors can 'enjoy' a
sustainable menu.
At the restaurant table, which consists of a large screen, dishes
with delicious fish dishes rolls across the screen, and the
visitors are free to 'order' the dinner they want.
The restaurant guests sit around the 'table' at their own 'mat',
which consists of a touch screen. By a single 'touch' the guest get
the menu 'served' on the screen in front of them. On a big screen
in front of the guests an expert appear (a biologist from
Kattegatcentret), who tells about the selected fish and whether the
menu selection is sustainable (green category) or not (red
category).
Catch a fish
Based on Microsofts Kinect, Cordura has developed the game 'Catch
a fish'.
Players have 60 seconds to catch as many green sustainable fish as
possible and be todays top scorer. At the same time the player has
to avoid catching the red - unsustainable - fish in the game.
'Catch a fish' is a physical game in which the visitors must use
their whole body.
Algae Laboratory
In the algae lab, visitors can learn about algae properties and
growth conditions using two interactive communication
installations.
Algae Treasury
On an interactive poster in the algae lab, visitors can explore
the 'Algae treasury'. The guests can insert flasks with different
properties - using RFID tags - and see what algae for example, is
used for biofuel, anticancer medicines, nutritional supplements,
red dye and much more. Visitors can also find algae with more
features and explore what products the algae is a part of. On the
interactive poster there's a description of the algae and a voice
tells about the properties the algae possess.
In the 'Algae Treasury' the visitors learn about the algals many properties, and that the algal are part of everyday life - for an example in toothpaste, ice and medicine.
Keep the algae alive
In the installation 'Keep the algae alive', the visitor has to
create the best growing conditions for the algae and thereby grow
as many kilos as possible and keep them alive. In fierce
competition with their neighbor, the visitor can adjust the
parameters: light, heat, food and stirring depending on the algae
needs and thereby create a lush growth of algae. During he game
warning signs will appear if the algae gets too much light or too
little food. The operation of the game takes place through physical
taps and cranks, so the visitors get the experience of operating a
real algae tank.